9 July 2008, Serious Games Institute, Coventry.
Overview
This one-day event and workshop has been developed in conjunction with Coventry University’s Serious Games Institute. The event is aimed at those interested in how government should operate in a post Web2.0 world. Virtual worlds such as Second Life, Habbo Hotel and World of Warcraft pose opportunities and challenges for governments, mirror worlds and augmented realty add even more dimensions to the choices of engagement that government faces in the emerging future. Does v-Government offer new and exciting way to provide government services, engage citizens, innovate policy making, and foster e-democracy or is it yet another distraction from the true business of government.
SCHEDULE & MEDIA DOWNLOADS
9th July 2008
Sara de Freitas (Director of Research, Serious Games Institute): Welcome to the conference
bio | synopsis | presentation | video | stream videoNick Jones (Director Interactive Services, COI Communications): v-Gov
bio | synopsis | presentation | video | stream videoVin Sumner (MD, Clicks and Links): Second Life, Local Government and conneting people
bio | synopsis | presentation | video | stream videoAndy Williamson (Director eDemocracy Programme, Hansard Society): Democracy & e-Democracy
bio | synopsis | presentation | video | stream videoLeigh Jackson (Deputy Director (Business Engagement), Communications & Content Industries Unit, BERR (Department for Business, Enterprise & Regulatory Reform): BERR and Virtual Policy ‘08
bio | synopsis | presentation | video | stream videoRen Reynolds (the Virtual Policy Network): Workshop intro
bio | synopsis | presentation | video | stream video
