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Primer: What types of virtual world are there?

For clarity and the sake of comparison, our Primer splits virtual worlds into three types: game, social and tools. This section looks in detail at each of these types of virtual world.

Primer: Publisher’s Business Models

Revenues of virtual world publishers range from the negative, for hobbyist worlds, to the hundreds of millions of USD per annum. For example Korea’s Nexon reported  2005 revenues of $230 million (primarily generated from micro-transactions). This section of tVPN’s Virtual World Primer gives an overview of the various business model approaches publishers use.