DISE:07

DISE

Digital Interactive Symposium: Edinburgh

15 August 2007, Alison House Atrium, the University of Edinburgh.

Overview

The Digital Interactive Symposium: Edinburgh (DIS:E) is an annual event organized by the Virtual Policy Network in conjunction with The Edinburgh Interactive Festival and the University of Edinburgh.

The Digital Interactive Symposium: Edinburgh 2007 looks at a wide range of topcis of interest to academia and the games industry.

CONFERENCE SCHEDULE & MEDIA DOWNLOADS

15th August 2007

Hanna Sommerseth (University of Edinburgh): Welcome
bio

Keynote

Jessica Mulligan: Industry & Academia talking: what’s the point?
bio | synopsis | video | stream video

11:00 – 12.30 Computer games as regulated media

Should computer games be regulated? If so: how, why and by whom? As digital media consumption grows it is attracting interest from a range of regulatory authorities and regulated bodies. As a form of media, computer games fall under the BBFC – but how does the Video Recordings Act bend to accommodate digital media? The BBC is creating a greater number of games and Ofcom has proposed a Public Service Publisher? Should public money fund games? As people live off digital currencies from virtual environments such as Second Life questions of economics and now taxation is becoming an issue. How does UK tax law apply to virtual worlds?

Ren Reynolds: (the Virtual Policy Network): Chair
bio | synopsis | video | stream video

William Garrood: (Ofcom): Ofcom
bio | synopsis | video | stream video

Chris Francis: (IBM): Games and Regulation
bio | synopsis | video | stream video

Antonis Patrikios: (Field Fisher Waterhouse LLP): Games and Law
bio | synopsis | video | stream video

Panel Q&A
video | stream video

11:00 – 12.30 Education

What is the role of educators when it comes to industry? A panel tackles the age-old question of education as training for a job or learning for life. Do current courses meet the needs of industry or is this even important?

Barry Atkins (University of Newport, Wales):Chair
bio | synopsis | video | stream video

Richard Coyne (University of Edinburgh):
bio | synopsis | video | stream video

Gregor White (University of Abertay)
bio | synopsis | video | stream video

15:00 – 15:30: The Computer Games Industry

Innovation and the Industry. With increasing barriers of entry for independents and stringent controls of IPR, the games industry is often accused of stifling innovation. This panel considers the possibilities and problems relating to innovation and creativity in the industry, both from the perspective of content innovation as well as process and management structures, and discusses potential ways of shaking things up a bit.

Jim Terkeurst (University of Teesside)
bio | synopsis | video | stream video

Jason Rutter (University of Manchester)
bio | synopsis | video | stream video

Brian Baglow (Indoctrimat)
bio | synopsis | video | stream video

17:00 – 17:30 closing comments

Ren Reynolds (the Virtual Policy Network):
bio | synopsis | presentation | video | stream video

University of EdinburghtVPN:EU

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Ren Reynolds

Ren is the founder of the Virtual Policy Network.

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