- - - Policy Themes
DISE:10 Games, Media Law

Digital Interactive Symposium: Edinburgh
27 August 2010 (10:00 – 16:00)
John McIntyre Conference Centre, Pollock Halls, the University of Edinburgh.
Overview
The Digital Interactive Symposium: Edinburgh (DIS:E) is an annual event organized by the Virtual Policy Network in conjunction with the University of Edinburgh.
The Digital Interactive Symposium: Edinburgh 2010 focuses on the legal issues of computer games, virtual worlds and the issues that arise from the convergence of new and traditional media. Speakers include both academics and practicing lawyers.
Net Neutrality consultations: EU and UK
A number of bodies around the world are conducting various forms of action in respect of so-called Network Neutrality. While the United States’ FCC (Federal Communications Commission) public consultation phase (see FCC News Release) has just closed the EU and UK are currently in consultation phases that end in September 2010.
the Virtual Policy Network encourages the online games, social media, location based and augmented reality industries, interested academics and policy makers to respond to these request for comments.
Specifically tVPN draws actors’ attention to some of the unique aspects of these technologies that might not be highlighted from the digital elements of traditional media industries. Such specific may include:
- Importance of ping times to some types of gaming
- Equal access a range data sources in populating augmented reality layers
Further details on the European consultations, including background documents, consultation question, reply dates and response details follow.
Read more…
Economics, Research and Virtual Worlds
One area of interest in virtual worlds is the study of their economies. Such studies tend to have two approaches: study of virtual economies for their own sake, and study of virtual economies as a method for illuminating external / hard currency economies.
This is a short guide to resources for those interested in either aspect of virtual world economics.
Contents
Internet Governance Forum (IGF) 2009
November 2009 in Sharm el Sheikh marked the 5th annual meeting of the Internet Governance Forum (IGF) – a meeting convened under the auspices of the United Nations with the purpose of bringing together a wide range of groups to discuss matters of internet governance.
Quick Links:
- tVPN / UK Government 2009 IGF workshop on virtual worlds
- tVPN / UK Government 2009 IGF workshop on virtual worlds – Official Workshop Summary (.pdf)(.doc)
- ^IGF
Internet Governance – A Brief Timeline
In this context the term ‘Internet Governance’ or IG as it is often termed denotes the on-going global discussion about how various aspects of the internet should be run and buy whom. There is no agreed scope of Internet Governance. Narrow interpretations suggest that it is confined to matters such as IP addresses, whereas wide interpretations suggest it should be a multi-stakeholder process and encompasses issues such as free speech and other Human Rights.
UN IGF: Public Diplomacy in the Digital Age
The UK Government’s Department of Business Innovation and Skills (BIS) has proposed a workshop on virtual worlds and public diplomacy to be held as part of the 2009 United Nations’ Internet Governance Forum meeting being held between 15 and 18 of November 2009 in Sharm El Sheikh, Egypt.
Wednesday 18th (Day 4) 15:30 – 17:00 Room 9 – Siwa Room.
tVPN / UK Government 2009 IGF workshop on virtual worlds – Official Workshop Summary (.pdf)(.doc)
Tax breaks, Game Ratings & the UK Game Dev
24 September 2009 LSE: tVPN in conjunction with the IGDA (Independent Game Developers Association) hosted a policy evening at the London School of Economics.
UN IGF 2008 Workshop Proposal: Virtual Worlds for Delivering Public Service & Innovation
For the 2008 UN Internet Governance Forum meeting in Hyderabad India the UK Government proposed the workshop detailed here. The workshop did not occur due to the disturbances in India at the time.
The official workshop proposal can be found in the IGF site here: http://www.intgovforum.org/cms/workshops_08/showmelist.php?mem=46
A summary of the workshop is as follows:
The workshop will showcase Virtual Worlds as a way of providing an innovative and effective way of delivering public services, engaging with citizens and society, inclusively discussing the fact that there may be a number of possible legal/investment barriers to the achievement of the benefits of Virtual Worlds. The aim will be to facilitate the exchange of information and best practices, making full use of the academic, scientific and technical communities; showing how stakeholders have helped to find solutions and have used virtual worlds as an effective way of delivering public services.
US FTC: Report on access and content of virtual worlds
The H.R. 1105 Omnibus Appropriations Act, 2009 which became Public Law No: 111-8 on 11 th March 2009 states in the notes to ‘DIVISION D-FINANCIAL SERVICES AND GENERAL GOVERNMENT APPROPRIATIONS ACT, 2009′ the following:
US FTC: Marketing of Violent Entertainment to Children
Since 2000 the US Federal Trade Commission (FTC) has provided reports to Congress on ‘Marketing Violent Entertainment to Children’. These report cover the Motion Picture, Music Recording and Electronic Game Industries.
