Brian Baglow

Brian Baglow founded and runs the independent communications agency Indoctrimat. Prior to this Brian has had a long and casually notorious career in the marketing wing of the interactive, online and mobile industries.

Before founding Indoctrimat, Brian worked as Global Communications Manager for Digital Bridges (now I-Play). Working for a pioneering company in an emergent industry, a major part of Brian’s task was initially to educate the media about the possibilities and realities of the mobile entertainment sector. This was a huge success as everyone in the world now loves mobile games. Brian continues to work in this area out of spite.

Previous roles include: UK PR Manager at Take 2 Interactive, one of the world’s fastest growing videogame publishers and 3 years in Propaganda and Indoctrination at DMA Design Ltd. At DMA, Brian convinced the media that DMA was unique, precious, special and sexy. He worked on titles such as Grand Theft Auto, Space Station: Silicon Valley and Body Harvest, writing the background story, plot, dialogue, song lyrics, unreal band names, fake companies and actual manuals.

He admits to having an unhealthy obsession with computer games, the latest mobile phones, comics, consoles and his Wii Sports fitness score (25).

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